What is RTG?
RTG stands for Runtime Transform Gizmos and it is a scripting API that allows you to incorporate transform gizmos in your application at runtime (i.e. in-game).
Getting Started
If you are new to RTG, you can either start reading the docs or get started with video tutorials. Each video tutorial is focused on a specifi aspect of the Gizmo Scripting API. The tutorial scenes and scripts can be found in the Assets/Runtime Transform Gizmos/Scripting Tutorials folder.
- Quick Overview
- Plugin Initialization
- Creating Gizmos & Assigning Objects
- Simple Gizmo Manager (Enabling & Disabling Gizmos)
- Multiple Target Objects
- Transform Spaces
- Mesh & Center Pivots
- Custom Object Local Pivot
- Custom World Pivot
The complete list of video tutorials can be found at the following YouTube playlist: RTG Video Tutorials Playlist.
Try the Demo
If you haven't already, make sure to try out the RTG Demo.